F2000

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The F2000 is a Belgian Automatic Rifle. It is unlocked at rank 35.

In-Game

General Overview

The F2000 has unique traits amongst the Automatic Rifle category. Damage is lowest in-class, being a five-shot kill up close against unarmored opponents. Range whilst statistically average, is poor given the sharp damage drop-off—becoming a six-shot kill past 125 meters. Muzzle velocity is typical for its class at 700 meters per second. Rate of fire is very good however. At 850 RPM it is the second-fastest in-class. Altogether, the F2000 has the worst overall time-to-kill profile of its class.

Magazine capacity is a cut above the Automatic Rifle default, at 35 rounds. Reload times are also slightly faster than average, a normal tactical reload taking 3.51 seconds to complete. Recoil is overall lowest in class and is quite controllable, with minor vertical and horizontal kick more comparable to a Submachine Gun (SMG). Aim time is faster than average, at 150 milliseconds. Other handling traits are of the Automatic Rifles default.

Usage and Tips

The F2000's strength lies in its ability to quickly and reliably put lead onto target. Its low recoil makes it easier to aim for headshots, which greatly reduce the time-to-kill and make it more competitive up close. However, the likes of SMGs still outperform it in extreme close-quarters-combat (CQC) thanks to their faster kill times, better handling traits and mobility. It is best to use the F2000 just outside of extreme CQC, but ideally avoiding distances past 200 meters. At long distances it is less viable compared to the better-ranged options such as the AUG A3 or SCAR-H. Flanking tactics and getting behind the enemy mitigates the F2000's weaker performance in one-on-one gunfights.

Attachment wise, the F2000 is workable with multiple combinations. For optics, any of the short-ranged optics are useful although one is worth noting in particular. The F2000 possesses its own scope — The F2000 Sight — modelled on its real life integrated scope. It increases Control to 1.00. This gives the F2000 the best Control statistic in-class, making it much easier to control when firing full-auto. Being unlocked by default with little downside, it is a very strong choice, although the user sacrifices some of their peripheral vision due to the large optical frame. Suppressors are viable given the already low damage of the F2000, other barrel attachments as well as grips aid in recoil reduction.

Conclusion

Coming soon.

Attachments

Top Sights
Red Dot Sight 25
Delta Sight Top 50
C Red Dot Top 75
F You Top 500
Canted Sights
Iron Sight 25
Red Dot 50
Holo Dot 75
F You Canted 1000

Side Rail
Flashlight 25
Tactical Flashlight 25
RedLaser 70
GreenLaser 70
Search Light 90
Range Finder 115

Name Size Reload Time
None 12 0
Short-A 8 -16.8%
Extended-A 16 +18.9%

History

Coming soon.

Trivia

Coming soon.

References


(View template)Weapons
Automatic Rifles AK74 · M4A1 · AK15 · F2000 · SCAR-H · AUG A3 · SG550 · FAMAS · ACR · G36C · HK419 · FAL · AK5C
Designated Marksman Rifles MK20 · M110 · MK14 EBR · G3 · SVD
Submachine Guns MP7 · UMP-45 · PP2000 · PP19 · Kriss Vector · MP5
Personal Defense Weapons Honey Badger · Groza · P90
Carbines AS Val · ScorpionEVO
Light Support Guns L86A1 · MG36
Light Machine Guns M249 · Ultimax100
Sniper Rifles SSG 69 · SV-98 · L96 · Rem700 · M200 · MSR
Pistols M9 · MP 443 · USP
Automatic Pistols Glock 18
Heavy Caliber Pistols Unica · Desert Eagle · Rsh12
Primary Gadgets Binoculars · C4 · Claymore · M320 Smoke Grenade Launcher · Anti Personnel Mine · Anti Vehicle Mine · Suicide C4
Secondary Gadgets Heavy Ammo Kit · Small Ammo Kit · Medic Kit · RPGs · Riot Shield · Sledge Hammer · MDX 201 · Grappling Hook · Air Drone · Pickaxe
Throwables Flare · Flashbang · Frag Grenade · Impact Grenade · Smoke Grenades
Attachments Sights · Suppressors · Rangefinder · Laser Sights · Flashlights · Barrels · Magazines · Bolts · Grips